Calling (Wii) Review

So, Calling is a 2009 title from developer and publisher, Hudson Soft (notable for…well, Bomberman of all things) and is what I could call a horror game – at the end of this piece I’m going to talk a bit about the ‘survival horror’ genre as well, namely how it’s useless as the main horror genre in terms of video games. Calling is a first person, torch holding exploration adventure-y style horror game. It focus’ on game mechanics and story, and is relatively combat light. Despite this being a criticism for many reviewers, in my opinion this is a good thing – not all games need to begin and end at the combat, it’s like people have forgotten there are other types of game play. Anyway…

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Wallace & Gromit’s Grand Adventure – (ridiculously) belated look

I enjoy adventure games quite a lot. They can be interesting, funny and clever. The good ones anyway. Bad ones…obviously, involve rubbing every object against every other object in a belaboured attempt to figure out what the hell you need to do. Mostly this feels like a writer/developer assuming everyone (or mostly everyone) will make the very same leap of logic as them. But anyway, the point…

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